
New!!: Through the Ages: A Story of Civilization and International Gamers Award The International Gamers Awards is an award for strategy board games and historical simulation games. New!!: Through the Ages: A Story of Civilization and Classical antiquity New!!: Through the Ages: A Story of Civilization and BoardGameGeek Ĭlassical antiquity (also the classical era, classical period or classical age) is the period of cultural history between the 8th century BC and the 5th or 6th century AD centered on the Mediterranean Sea, comprising the interlocking civilizations of ancient Greece and ancient Rome, collectively known as the Greco-Roman world. New!!: Through the Ages: A Story of Civilization and Board game īoardGameGeek is an online forum for board gaming hobbyists and a game database that holds reviews, images and videos for over 99,000 different tabletop games, including European-style board games, wargames, and card games. New!!: Through the Ages: A Story of Civilization and AXS (company) Ī board game is a tabletop game that involves counters or moved or placed on a pre-marked surface or "board", according to a set of rules.

AXS (company)ĪXS is a digital marketing platform for purchasing tickets for sports and entertainment events in the US, and overseas. ĩ relations: AXS (company), Board game, BoardGameGeek, Classical antiquity, International Gamers Award, Modern history, Poland, Steam (software), Vladimír Chvátil. Victory is achieved by the player whose nation has the most culture at the end of the modern age.Through the Ages: A Story of Civilization is a board game for 2–4 players designed by Vlaada Chvatil and published by Czech Board Games in 2006. It is very difficult to win with a large military, but it is very easy to lose because of a weak one. There is no map in the game so you cannot lose territory, but players with higher military will steal resources, science, kill leaders, take population or culture. Players that have a weak military will be preyed upon by other players. Military is built in the same way as civilian buildings. While balancing the resources needed to advance your technology you also need to build a military. In order to use a technology you will need enough science to discover it, enough food to create a population to man it and enough resources (ore) to build the building to use it. Technologies, wonders, and leaders come into play and become easier to draft the longer they are in play.

One of the primary mechanisms in TTA is card drafting. The game takes place throughout the ages beginning in the age of antiquity and ending in the modern age. Weakness in any area can be exploited by your opponents.

Each player attempts to build the best civilization through careful resource management, discovering new technologies, electing the right leaders, building wonders and maintaining a strong military. Through the Ages is a civilization building game. Through the Ages: A New Story of Civilization is the new edition of Through the Ages: A Story of Civilization, with many changes small and large to the game's cards over its three ages.
